These pages collect the numbers of Stella Orbs in tables. Per-character figures are also on the Characters page, and the controls and flow are on How to play. Everything here is data as of October 2026 and may change as the game is tuned.
Contents: Ultimate Skill (ULT) gauge ・ Damage formula ・ Element affinity ・ Levels and stats ・ Player level and stamina ・ Login bonus ・ Daily missions ・ Collection rewards ・ Gacha rates ・ Enemy actions ・ Boss moves ・ Stage rewards ・ Drops ・ Star Chart
Every character has its own ultimate gauge. It charges as follows.
| Rarity / type | Gauge needed | Clears of exactly 6 orbs | Formations of exactly 6 orbs |
|---|---|---|---|
| ★5 Balanced | 22 | 4 | 3 |
| ★5 Balanced, Tank, Attacker, Technician | 21 | 4 | 3 |
| ★5 Balanced, Tank, Attacker, Technician | 20 | 4 | 2 |
| ★5 Balanced, Technician | 19 | 4 | 2 |
| ★5 Technician | 18 | 3 | 2 |
| ★5 Balanced, Tank, Technician | 17 | 3 | 2 |
| ★5 Balanced, Tank, Attacker, Technician | 16 | 3 | 2 |
| ★5 Balanced, Attacker | 15 | 3 | 2 |
| ★5 Tank | 14 | 3 | 2 |
| ★5 Balanced | 13 | 3 | 2 |
| ★4 Attacker | 21 | 4 | 3 |
| ★4 Tank, Technician | 20 | 4 | 2 |
| ★4 Attacker | 17 | 3 | 2 |
| ★4 Balanced | 16 | 3 | 2 |
| ★4 Balanced | 15 | 3 | 2 |
| ★4 Technician | 14 | 3 | 2 |
| ★4 Technician | 13 | 3 | 2 |
| ★4 Attacker, Technician | 12 | 2 | 2 |
| ★3 Tank, Technician | 16 | 3 | 2 |
| ★3 Tank, Technician | 15 | 3 | 2 |
| ★3 Technician | 13 | 3 | 2 |
| ★3 Technician | 12 | 2 | 2 |
For example, Izanagi, a ★5 of the Balanced type (gauge 17), gains 6+3=9 each time you complete a 6-orb formation of its element, so 2 formations fill it. The more of its colour there is on the board, the more a single formation charges.
| Character | Element | Rarity | Gauge | Ultimate | Effect |
|---|---|---|---|---|---|
| Loki | ★5 | 20 | Ragnarok Trick | Turns every junk orb on the board into fire orbs and deals 18× ATK damage | |
| Ifrit | ★5 | 21 | Blaze of the Burning Sands | Burns the bottom 2 rows of the board (counts as a clear) and deals 17× ATK damage | |
| Oda Nobunaga | ★5 | 20 | Fifty Years of Man | Spends 30% of the party's max HP (it never drops below 1) to deal 25× ATK damage | |
| Agni | ★5 | 16 | Blaze of the Yajna | Detonates the enemy's poison: all of its remaining poison damage at once, plus 10× ATK damage (the ATK damage lands even when the enemy has no poison) | |
| Prometheus | ★5 | 16 | Gift of Fire | The two allies' gauges +50% of their maximum each (not its own), and damage dealt ×1.2 for 3 turns | |
| Pele | ★5 | 19 | Torrent of Lava | Turns the board into two colours: fire and the most common other colour (junk and rainbow orbs stay); the moment it is used, every orb on the board gets a ▽ mark, and a ▽ orb deals only ×0.4 damage when it clears (gauge and healing are normal) (fever: its own gauge does not fill for 4 turns; allies fill normally) | |
| Kagutsuchi | ★5 | 22 | Gods Born of Blood | 11× ATK damage, and completes a Pyramid of fire orbs on the board, which clears at once (its damage counts as this character's) and triggers that slot's skill (this shape gives no gauge to the summoner). A shape already on the board does not block it, and a Ring can stand on a low or empty board (it props itself up with orbs of the same colour, which clear with it) | |
| Phoenix | ★5 | 21 | Flame of Rebirth | For 2 turns, if the party is defeated it revives once with 50% of its max HP | |
| Surtr | ★4 | 21 | Laevateinn | Burns the bottom 2 rows of the board (counts as a clear) and deals 13× ATK damage | |
| Chimera | ★4 | 20 | Breath of Three Heads | Turns every junk orb on the board into fire orbs and deals 10× ATK damage | |
| Salamander | ★3 | 16 | Flare Breath | 12× ATK damage | |
| Izanagi | ★5 | 17 | Kuniumi (Birth of the Land) | Makes the next 3 pieces all water orbs and deals 15× ATK damage (clears of those pieces do not charge its own gauge) | |
| Poseidon | ★5 | 21 | Great Tidal Surge | Clears the upper half of the orbs on the board (counts as a clear) and deals 12× ATK damage plus 0.5× ATK per orb cleared; the rest settles and may chain | |
| Susanoo | ★5 | 20 | Slaying of Yamata no Orochi | 2× ATK damage, 8 times | |
| Leviathan | ★5 | 14 | Roar of the Maelstrom | Delays the enemy's attack by 3 turns and deals 9× ATK damage | |
| Varuna | ★5 | 16 | Command of the Cosmic Order | The other allies' gauges +30% of their maximum each (no damage) | |
| Jormungandr | ★5 | 17 | Venom of Midgard | Detonates the enemy's poison: all of its remaining poison damage at once, plus 10× ATK damage (the ATK damage lands even when the enemy has no poison) | |
| Enki | ★5 | 16 | Granting of the Me | The two allies' gauges +40% of their maximum each (not its own), and damage dealt ×1.3 for 3 turns | |
| Ryujin | ★5 | 16 | Jewel of the Dragon Palace | 8× ATK damage, and completes a Ring of water orbs on the board, which clears at once (its damage counts as this character's) and triggers that slot's skill (this shape gives no gauge to the summoner). A shape already on the board does not block it, and a Ring can stand on a low or empty board (it props itself up with orbs of the same colour, which clear with it) | |
| Tiamat | ★4 | 20 | Chaos Tide | Turns every orb of the most common colour on the board into water orbs; the moment it is used, every orb on the board gets a ▽ mark, and a ▽ orb deals only ×0.7 damage when it clears (gauge and healing are normal), and its own gauge does not fill for 2 turns | |
| Triton | ★4 | 12 | Call of the Conch | Makes the next 2 pieces all water orbs and deals 10× ATK damage (clears of those pieces do not charge its own gauge) | |
| Undine | ★3 | 12 | Aqua Heal | Restores 40% of the party's HP and removes 3 junk orbs | |
| Demeter | ★5 | 21 | Harvest | Fully restores the party's HP and removes every junk orb | |
| Pan | ★5 | 18 | Panic of Pan | Turns the board into two colours: grass and the most common other colour (junk and rainbow orbs stay); the moment it is used, every orb on the board gets a ▽ mark, and a ▽ orb deals only ×0.4 damage when it clears (gauge and healing are normal) (fever: its own gauge does not fill for 4 turns; allies fill normally) | |
| Merlin | ★5 | 20 | Circle of Standing Stones | 12× ATK damage, and completes a Line of grass orbs on the board, which clears at once (its damage counts as this character's) and triggers that slot's skill (this shape gives no gauge to the summoner). A shape already on the board does not block it, and a Ring can stand on a low or empty board (it props itself up with orbs of the same colour, which clear with it) | |
| Idunn | ★5 | 16 | Apples of Youth | The other allies' gauges +30% of their maximum each (no damage) | |
| Gaia | ★5 | 20 | Mother Earth | Restores 50% of the party's HP and removes 5 junk orbs | |
| Shennong | ★5 | 16 | Tasting of a Hundred Herbs | Detonates the enemy's poison: all of its remaining poison damage at once, plus 10× ATK damage (the ATK damage lands even when the enemy has no poison) | |
| Dionysus | ★5 | 16 | Bacchanalia | 5× ATK damage, 3 times | |
| Persephone | ★5 | 16 | Return of Spring | Makes the next 3 pieces all grass orbs and deals 12× ATK damage (clears of those pieces do not charge its own gauge) | |
| Cernunnos | ★4 | 17 | Wild Hunt | 10× ATK damage, plus poison (4% of the enemy's max HP every turn for 5 turns) | |
| Centaur | ★4 | 12 | Mounted Archery of the Centaur | 10× ATK damage | |
| Dryad | ★3 | 13 | Grow | Makes the next 2 pieces all grass orbs and deals 6× ATK damage (clears of those pieces do not charge its own gauge) | |
| Amaterasu | ★5 | 21 | Opening of the Heavenly Rock Cave | Drops 2 rainbow orbs (they count as any colour) and deals 15× ATK damage | |
| Zeus | ★5 | 16 | Keraunos | Delays the enemy's attack by 2 turns and deals 14× ATK damage | |
| King Arthur | ★5 | 20 | Holy Sword Excalibur | Spends 30% of the party's max HP (it never drops below 1) to deal 22× ATK damage | |
| Apollo | ★5 | 15 | Slaying of Python | 5× ATK damage, 3 times | |
| Athena | ★5 | 16 | Command of the War Goddess | The other allies' gauges +30% of their maximum each (no damage) | |
| Ra | ★5 | 13 | Repelling Apep | Delays the enemy's attack by 3 turns and deals 8× ATK damage | |
| Joan of Arc | ★5 | 20 | Banner of Revelation | For 5 turns, an enemy attack that would defeat the party leaves it with 1 HP | |
| Artemis | ★5 | 15 | Moonlit Hunt | 4× ATK damage, 3 times | |
| Astraea | ★4 | 13 | Starry Scales | Delays the enemy's attack by 3 turns and deals 6.5× ATK damage | |
| Valkyrie | ★4 | 14 | Guidance to Valhalla | Makes the next 2 pieces all light orbs and deals 8× ATK damage (clears of those pieces do not charge its own gauge) | |
| Pegasus | ★3 | 15 | Meteor Gallop | 12× ATK damage | |
| Lucifer | ★5 | 21 | Fallen Star | Clears every orb of the most common colour on the board (counts as a clear) and deals ATK × (10 + 0.5 per orb cleared) damage | |
| Hades | ★5 | 17 | Judgment of the Dead | Deals 18% of the enemy's remaining HP (8% against bosses, at most 12× ATK for that part) plus 8× ATK damage | |
| Ereshkigal | ★5 | 16 | Seven Gates of the Underworld | The other allies' gauges +30% of their maximum each (no damage) | |
| Nyx | ★5 | 21 | Veil of Night | Stops the enemy's countdown for 3 turns | |
| Izanami | ★5 | 17 | Curse of a Thousand | Detonates the enemy's poison: all of its remaining poison damage at once, plus 10× ATK damage (the ATK damage lands even when the enemy has no poison) | |
| Fenrir | ★5 | 15 | Devourer of Gods | 10× ATK damage (20× when the enemy's HP is 50% or less) | |
| Shiva | ★5 | 21 | Tandava | Clears the upper half of the orbs on the board (counts as a clear) and deals 12× ATK damage plus 0.5× ATK per orb cleared; the rest settles and may chain | |
| Osiris | ★5 | 20 | Eternal Resurrection | For 4 turns, an enemy attack that would defeat the party leaves it with 1 HP | |
| Anubis | ★4 | 16 | Weighing of the Heart | Deals 15% of the enemy's remaining HP (8% against bosses, at most 9× ATK for that part) plus 8× ATK damage | |
| Hel | ★4 | 20 | Gate of Helheim | For 3 turns, an enemy attack that would defeat the party leaves it with 1 HP | |
| Cerberus | ★3 | 16 | Triple Bite | 4× ATK damage, 3 times | |
| Takeda Shingen | ★5 | 17 | Formation of Wind, Forest, Fire and Mountain | Delays the enemy's attack by 3 turns and deals 11× ATK damage | |
| Tamamo-no-Mae | ★5 | 16 | Nine-Tailed Fox-Fire | Makes the next 3 pieces all fire orbs and deals 13× ATK damage (clears of those pieces do not charge its own gauge) | |
| Sekhmet | ★5 | 21 | Wrath of the Eye of Ra | 12× ATK damage, plus poison (4% of the enemy's max HP every turn for 4 turns) | |
| Fafnir | ★4 | 20 | Slumber on the Gold | Stops the enemy's countdown for 2 turns | |
| Hijikata Toshizo | ★5 | 15 | Demon's Flat Thrust | 3× ATK damage, 5 times | |
| Genbu | ★5 | 21 | Shell of Genbu | For 4 turns, an enemy attack that would defeat the party leaves it with 1 HP | |
| Aphrodite | ★5 | 16 | Heartbeat of Love | The other allies' gauges +30% of their maximum each (no damage) | |
| Siren | ★4 | 15 | Lullaby of the Sea Witch | Delays the enemy's attack by 2 turns and deals 10× ATK damage | |
| Xiwangmu | ★5 | 21 | Feast of the Immortal Peaches | 4× ATK damage, 4 times | |
| Nuwa | ★5 | 20 | Mending the Sky with Five-Coloured Stones | Drops 3 rainbow orbs (they count as any colour) and deals 10× ATK damage | |
| Freyja | ★5 | 20 | March of the Cat Chariot | 10× ATK damage, and completes a Ring of grass orbs on the board, which clears at once (its damage counts as this character's) and triggers that slot's skill (this shape gives no gauge to the summoner). A shape already on the board does not block it, and a Ring can stand on a low or empty board (it props itself up with orbs of the same colour, which clear with it) | |
| Gnome | ★3 | 15 | Vein of the Earth | Turns every junk orb on the board into grass orbs and deals 6× ATK damage | |
| Uesugi Kenshin | ★5 | 20 | Single Stroke of Bishamonten | 18× ATK damage | |
| Byakko | ★5 | 21 | Guardian of the West | For 3 turns, if the party is defeated it revives once with 40% of its max HP | |
| Thor | ★5 | 20 | Great Storm of Mjolnir | Clears every orb of the most common colour on the board (counts as a clear) and deals 13× ATK damage | |
| Sylph | ★3 | 12 | Tailwind | The other allies' gauges +15% of their maximum each (no damage) | |
| Tsukuyomi | ★5 | 19 | Two Colours of the Moonlit Night | Turns the board into two colours: dark and the most common other colour (junk and rainbow orbs stay); the moment it is used, every orb on the board gets a ▽ mark, and a ▽ orb deals only ×0.4 damage when it clears (gauge and healing are normal) (fever: its own gauge does not fill for 4 turns; allies fill normally) | |
| Odin | ★5 | 17 | Battle Cry of the Father of War | The two allies' gauges +45% of their maximum each (not its own), and damage dealt ×1.1 for 3 turns | |
| Hecate | ★5 | 21 | Torches of the Dark Moon | Burns the bottom 2 rows of the board (counts as a clear) and deals 15× ATK damage | |
| Chang'e | ★4 | 20 | Elixir of Immortality | For 2 turns, if the party is defeated it revives once with 30% of its max HP |
Damage from a clear is worked out for each colour that clears at the same time, with this formula.
Damage = orbs cleared × 10 × formation multiplier × attacker affinity × enemy affinity × (ATK ÷ 100) × boosts (summed over every clear of the turn, then multiplied once by the chain multiplier)
| Clear | Multiplier |
|---|---|
| Ring | ×5 |
| Pyramid | ×4 |
| Line | ×3 |
| Plain (6+ connected) | ×1 |
| Chain | Multiplier |
|---|---|
| Chain 1 | ×1 |
| Chain 2 | ×1.5 |
| Chain 3 | ×2.25 |
| Chain 4 | ×3.38 |
| Chain 5 | ×5.06 |
| Chain 6 | ×7.59 |
| Chain 7 | ×11.39 |
| Chain 8 | ×13.39 |
| Chain 9 | ×15.39 |
| Chain 10 | ×17.39 |
Worked example: Level 1 Loki (fire, ATK 1,058) in the leader's Ring slot completes a Ring of 12 fire orbs as a single clear against a grass enemy: 12 × 10 × 5 × 1.75 (own element) × 1.75 (beats the enemy) × 10.58 = 19,441. If that clear is part of a 3-chain turn, the turn's total is multiplied by ×2.25 at the end, for 43,742, and a plain clear with no formation would deal 3,888.
An enemy attack is the enemy's ATK × the multiplier of that action, reduced by any shield (for example "damage of the next enemy attack -30%") and by any enemy ATK down. The damage comes off the HP pool shared by the whole party.
Fire beats grass, grass beats water, water beats fire, and light and dark beat each other. An advantage is ×1.75, a disadvantage ×0.5, anything else ×1. In the table, the rows are the cleared orb colour and the columns are the enemy's element.
| Colour \ Enemy | |||||
|---|---|---|---|---|---|
| ×1 | ×0.5 | ×1.75 | ×1 | ×1 | |
| ×1.75 | ×1 | ×0.5 | ×1 | ×1 | |
| ×0.5 | ×1.75 | ×1 | ×1 | ×1 | |
| ×1 | ×1 | ×1 | ×1 | ×1.75 | |
| ×1 | ×1 | ×1 | ×1.75 | ×1 |
| Level | Multiplier | ★3 | ★4 | ★5 |
|---|---|---|---|---|
| Lv1 | ×1 | 10,000 / 1,000 | 11,000 / 1,060 | 12,000 / 1,120 |
| Lv5 | ×1.22 | 12,154 / 1,215 | 13,369 / 1,288 | 14,585 / 1,361 |
| Lv10 | ×1.55 | 15,509 / 1,551 | 17,060 / 1,644 | 18,611 / 1,737 |
| Lv20 | ×2.53 | 25,256 / 2,526 | 27,782 / 2,677 | 30,307 / 2,829 |
| Lv30 | ×4.11 | 41,132 / 4,113 | 45,245 / 4,360 | 49,358 / 4,607 |
| Lv40 | ×6.7 | — | — | 80,392 / 7,503 |
| Lv50 | ×10.91 | — | — | 130,942 / 12,221 |
This table shows the Balanced type. Other types apply the multipliers under "Character types" below (each character's Lv1 values are on the Characters page).
Every character has one of four types, which share out HP, attack and the ultimate gauge differently. Lv1 stats are the base values of the rarity times the type multipliers, rounded to the nearest whole number. The ultimate gauge does not change with level.
| Type | HP | ATK | Gauge needed | Characters |
|---|---|---|---|---|
| Balanced | ×1 | ×1 | ×1 | Kagutsuchi, Izanagi, Enki, Ryujin, Apollo, Athena, Ra, Artemis, Izanami, Osiris, Anubis, Tamamo-no-Mae, Siren, Freyja, Tsukuyomi, Odin, Hecate |
| Tank | ×1.2 | ×0.85 | ×1 | Phoenix, Chimera, Leviathan, Varuna, Tiamat, Demeter, Idunn, Gaia, Joan of Arc, Hades, Ereshkigal, Cerberus, Takeda Shingen, Fafnir, Genbu, Gnome, Byakko |
| Attacker | ×0.85 | ×1.15 | ×1 | Ifrit, Oda Nobunaga, Surtr, Poseidon, Susanoo, Dionysus, Cernunnos, Centaur, Amaterasu, Zeus, King Arthur, Lucifer, Fenrir, Shiva, Sekhmet, Hijikata Toshizo, Xiwangmu, Uesugi Kenshin, Thor |
| Technician | ×0.95 | ×0.95 | ×0.85 | Loki, Agni, Prometheus, Pele, Salamander, Jormungandr, Triton, Undine, Pan, Merlin, Shennong, Persephone, Dryad, Astraea, Valkyrie, Pegasus, Nyx, Hel, Aphrodite, Nuwa, Sylph, Chang'e |
| Material | Experience | Coins required |
|---|---|---|
| Fragment | 100 | 500 |
| Crystal | 500 | 2,500 |
| Core | 2,500 | 12,500 |
| Rarity | Level 1 | Cap level |
|---|---|---|
| ★5 | 39,000 | 51,740 |
| ★4 | 10,400 | 17,940 |
| ★3 | 2,600 | 10,140 |
You can hold up to 200 characters at first, and 10 more for every 10 player levels.
| Level | Experience to next level | Max stamina | Character limit |
|---|---|---|---|
| Lv1 | 115 | 50 | 200 |
| Lv2 | 274 | 50 | 200 |
| Lv3 | 401 | 51 | 200 |
| Lv5 | 586 | 52 | 200 |
| Lv10 | 831 | 55 | 210 |
| Lv20 | 1,044 | 61 | 220 |
| Lv30 | 1,200 | 67 | 230 |
| Lv40 | 1,518 | 73 | 240 |
| Lv50 | 1,875 | 79 | 250 |
| Lv100 | 4,218 | 109 | 300 |
You receive it once per day (Japan time) the first time you open the game that day. You do not need to log in on consecutive days, and skipping a day does not reset you. The calendar cycles every 7 days.
| Login day | Reward |
|---|---|
| Day 1 | Coin ×6,500, Stardust ×2 |
| Day 2 | Stamin (stamina drink) ×1, Stardust ×2 |
| Day 3 | Coin ×13,000, Stardust ×2 |
| Day 4 | Star Core ×50, Stardust ×2, Stardust Fortune Ticket ×1 |
| Day 5 | Coin ×19,500, Stardust ×2 |
| Day 6 | Stamin (stamina drink) ×1, Stardust ×2 |
| Day 7 | Star Core ×150, Stardust ×10, Stardust Fortune Ticket ×1 |
They refresh at midnight Japan time. Progress is counted per mission and stops at the target, and completing all of them earns an extra reward.
| Mission | Reward |
|---|---|
| Clear stages 3 times | Coin ×6,500 |
| Use 60 stamina | Stamin (stamina drink) ×1 |
| Take on the Daily Challenge | Coin ×3,900 |
| Complete every daily mission | Star Core ×50 |
Every character you have ever obtained is registered in the collection (selling does not remove it). Each time the count reaches a multiple of 5 (5, 10, 15 and so on) you receive Star Core ×50.
The rates and guarantees below are values as of October 2026 and can change.
| Rarity | Rate | Characters | Per character |
|---|---|---|---|
| ★5 | 3% | 55 | 0.05% |
| ★4 | 18% | 13 | 1.38% |
| ★3 | 79% | 7 | 11.29% |
| Day | Featured elements |
|---|---|
| Monday | |
| Tuesday | |
| Wednesday | |
| Thursday | |
| Friday | |
| Saturday | |
| Sunday |
| Element | ★5 | ★4 | ★3 |
|---|---|---|---|
| 11 | 3 | 1 | |
| 11 | 3 | 1 | |
| 11 | 2 | 2 | |
| 11 | 2 | 2 | |
| 11 | 3 | 1 |
When its countdown reaches 0, an enemy performs its actions in a fixed order (enemies with several actions repeat them). Every enemy (each boss character and each kind of minor enemy) has its own fixed moves and uses the same moves wherever it appears; on harder stages the numbers of those moves (turns, counts, %) are stronger. Minor enemies start using their special moves around chapter 4 (some stronger enemies earlier). Besides attacks and junk orbs there are the actions below. Poison, ATK down, Guard, Skill seal and Colour lock end when that enemy is defeated (cursed orbs stay on the board).
| Action | What it does | First appears in |
|---|---|---|
| Attack | Damage of the enemy's ATK × the multiplier. | 1-1 Meteor Gate |
| Multi-hit | Several small hits. Shields and ATK down apply to each hit; Counter reflects the total. | 3-1 Gate of the Underworld |
| Lifesteal | The enemy heals the HP the party lost to its attack times a multiplier (up to its max HP). A poisoned enemy cannot heal. Shields, ATK down and the like reduce the HP you lose, so they reduce what it drains. | 14-1 Cave of Veins |
| Junk orbs | Drops meteor (junk) orbs. | 1-2 Nebula Shore |
| Poison | Poisons the party: damage every turn for a few turns (never below 1 HP). A shield weakens it. | 2-5 Sea of the Heavenly Spear |
| ATK down | The party deals less damage for a few turns. | 2-5 Sea of the Heavenly Spear |
| Self-heal | The enemy recovers part of its max HP. | 2-2 Constellation of the Spring |
| Guard | For a few turns the enemy takes less damage (Vulnerable breaks it). | 2-2 Constellation of the Spring |
| Gauge drain | Lowers every member's ultimate gauge. | 2-4 Forest of Antlers |
| Skill seal | For a few turns one slot's formation skill does not fire (damage and gauge are unchanged). | 2-4 Forest of Antlers |
| Ultimate seal | For a few turns no ultimate can be used (gauges keep filling). Cleanse lifts it. | 2-4 Forest of Antlers |
| Colour lock | For a few turns orbs of one colour cannot be cleared. Recolouring skills set them free. | 3-2 Palace of the Scales |
| Haste | Shortens the countdown to its next action. | 2-1 Pegasus Meadow |
| Tint | Recolours a few coloured orbs on the board to one colour (junk and rainbow orbs, and orbs already that colour, are not affected). A tinted orb gives no damage, no gauge and no healing when it clears (the chain still advances, and a formation still fires its slot skill). Tinted orbs may link up and clear, or break a shape you were building. A recolouring skill of your own makes them normal orbs again. | 12-1 Camp of Kai |
| Cursed orbs | Curses a few orbs on the board. Clearing a cursed orb hurts the party (never below 1 HP). Removing it with a skill (junk clearing, clear top, ...) is safe. | 3-3 Judgment of the Dead |
| Rage | Once, when its HP falls below a threshold (such as half), its ATK rises and its countdown gets shorter. | 2-3 Blazing Core |
| Revive | Bosses only. Once, it comes back with part of its HP after falling. | 6-5 Palace of the Lord of the Dead |
| Element barrier | Until a set number of orbs of one colour have been cleared, it takes much less damage. | 3-2 Palace of the Scales |
| Frenzy | Once, when its HP falls below a threshold, it acts every turn for a few actions. | 2-3 Blazing Core |
The moves each stage boss uses, in the order it uses them (after the last one it starts again). Damage figures are estimates with that boss's ATK on that stage (element affinity, shields and so on change them). Special Dungeon bosses use the same moves at every difficulty, getting stronger as the difficulty rises.
| Stage | Boss | Moves |
|---|---|---|
| 1-1 Meteor Gate | Salamander | attack ATK×0.625 (281 damage) attack ATK×0.625 (281 damage) attack ATK×2.5 (1,125 damage) |
| 1-2 Nebula Shore | Dryad | attack ATK×0.6 (300 damage) いばらの種: attack ATK×0.15 (75 damage), drops 2 junk orbs いばらの種: attack ATK×0.75 (375 damage), drops 2 junk orbs |
| 1-3 Comet Vortex | Tiamat | attack ATK×0.6 (390 damage) カオスの波: attack ATK×0.15 (98 damage), drops 3 junk orbs カオスの波: attack ATK×0.75 (488 damage), drops 3 junk orbs |
| 1-4 Chamber of the Heavenly Rock Cave | Amaterasu | attack ATK×1.32 (1,056 damage) まばゆい光: attack ATK×0.33 (264 damage), drops 2 junk orbs attack ATK×1.65 (1,320 damage) |
| 1-5 The Morning Star | Lucifer | attack ATK×0.462 (462 damage) 堕ちる星: attack ATK×0.462 (462 damage), drops 3 junk orbs attack ATK×0.462 (462 damage) 堕天の光: attack ATK×3.231 (3,231 damage), drops 2 junk orbs, next action in 4 turns |
| 2-1 Pegasus Meadow | Pegasus | attack ATK×0.45 (1,260 damage) 天駆ける蹄: attack ATK×0.45 (1,260 damage), haste: next action 1 turn(s) sooner, only every 2 rounds; a plain attack otherwise attack ATK×1.8 (5,040 damage) |
| 2-2 Constellation of the Spring | Undine | 泉の癒やし: attack ATK×0.167 (494 damage), heals 3% of its max HP 水泡のささやき: attack ATK×0.167 (494 damage), drops 2 junk orbs 泉の帳: attack ATK×0.667 (1,974 damage), heals 4% of its max HP, guard: takes -20% damage for 1 turns |
| 2-3 Blazing Core | Surtr | attack ATK×0.48 (1,498 damage) 灼熱の大地: attack ATK×0.48 (1,498 damage), drops 2 junk orbs attack ATK×0.48 (1,498 damage) 炎の剣: attack ATK×3.36 (10,483 damage), next action in 4 turns Rage: below 50% HP, ATK +25% and countdown -1 (once) Frenzy: below 40% HP, acts every turn for 1 actions (once) |
| 2-4 Forest of Antlers | Cernunnos | attack ATK×0.267 (870 damage) 森の角: attack ATK×0.267 (870 damage), drops 2 junk orbs 森の沈黙: attack ATK×1.067 (3,478 damage), seals the random slot's skill for 1 turns, no ultimates for 1 turns, drains 5% of every gauge Rage: below 50% HP, ATK +25% and countdown -1 (once) |
| 2-5 Sea of the Heavenly Spear | Izanagi | attack ATK×1.302 (4,427 damage) 黄泉の穢れ: attack ATK×0.325 (1,105 damage), drops 2 junk orbs 千引の岩戸: attack ATK×1.627 (5,532 damage), guard: takes -20% damage for 1 turns, next action in 4 turns |
| 3-1 Gate of the Underworld | Cerberus | attack ATK×0.44 (1,408 damage) 番犬の鉄壁: attack ATK×0.44 (1,408 damage), guard: takes -30% damage for 1 turns (a ring formation breaks it) attack ATK×0.44 (1,408 damage) 三つ首の連撃: 2 hits of ATK×1.54 (4,928 each), next action in 4 turns |
| 3-2 Palace of the Scales | Astraea | attack ATK×0.563 (1,869 damage) 星々の裁き: attack ATK×0.563 (1,869 damage), drains 15% of every gauge 天秤の傾き: attack ATK×2.25 (7,470 damage), party damage -15% for 2 turns, next action in 4 turns Barrier: takes 1/4 damage until 5 dark orbs are cleared |
| 3-3 Judgment of the Dead | Anubis | attack ATK×1.163 (4,001 damage) 冥界の呪砂: attack ATK×0.291 (1,001 damage), curses 2 orbs (1,376 damage each when cleared) 心臓の秤: attack ATK×1.454 (5,002 damage), drains 15% of every gauge, next action in 4 turns Barrier: takes 1/4 damage until 5 light orbs are cleared |
| 3-4 Altar of the Withered Field | Demeter | attack ATK×1.191 (4,240 damage) 枯れ野の嘆き: attack ATK×0.298 (1,061 damage), drops 3 junk orbs 冬の訪れ: attack ATK×1.488 (5,297 damage), party damage -15% for 2 turns, next action in 4 turns |
| 3-5 Beyond the Dusk | Loki | attack ATK×1.523 (10,021 damage) いたずらの炎: attack ATK×0.381 (2,507 damage), drops 4 junk orbs 偽りの契約: attack ATK×1.904 (12,528 damage), locks the most common orbs for 2 turns, next action in 4 turns |
| 4-1 Hill of the Valkyries | Valkyrie | attack ATK×0.475 (1,872 damage) ヴァルハラの槍: 3 hits of ATK×0.158 (623 each) 戦死者の導き: attack ATK×1.9 (7,486 damage), drains 10% of every gauge |
| 4-2 Gate to the Land of the Dead | Hel | attack ATK×0.463 (1,917 damage) 死国の瘴気: attack ATK×0.463 (1,917 damage), poison 1,035 per turn for 2 turns ヘルヘイムの霧: attack ATK×1.85 (7,659 damage), locks the most common orbs for 1 turns |
| 4-3 Orchard of Golden Apples | Idunn | attack ATK×0.66 (2,878 damage) 若返りの林檎: attack ATK×0.165 (719 damage), heals 4% of its max HP 世界樹の根: attack ATK×0.825 (3,597 damage), drops 2 junk orbs attack ATK×0.66 (2,878 damage) 黄金の林檎の雨: 3 hits of ATK×0.055 (240 each) 若返りの林檎: attack ATK×0.825 (3,597 damage), heals 4% of its max HP attack ATK×0.66 (2,878 damage) 世界樹の根: attack ATK×0.165 (719 damage), drops 2 junk orbs 黄金の林檎の雨: 3 hits of ATK×0.275 (1,199 each) |
| 4-4 The Sea that Circles the World | Jormungandr | attack ATK×0.508 (2,327 damage) ミズガルズの毒牙: attack ATK×0.508 (2,327 damage), poison 1,603 per turn for 3 turns attack ATK×0.508 (2,327 damage) 大蛇の締めつけ: 3 hits of ATK×1.185 (5,427 each), next action in 4 turns |
| 4-5 The Wolf Who Breaks the Chain | Fenrir | attack ATK×0.563 (2,702 damage) 噛み千切る牙: 3 hits of ATK×0.188 (902 each) attack ATK×0.563 (2,702 damage) 神喰らいの顎: attack ATK×3.942 (18,922 damage), next action in 4 turns Rage: below 50% HP, ATK +30% and countdown -1 (once) Frenzy: below 30% HP, acts every turn for 1 actions (once) |
| 5-1 Cave of the Three-Headed Beast | Chimera | 獅子の威嚇: attack ATK×0.28 (1,411 damage), party damage -20% for 2 turns 山羊の吐息: attack ATK×0.28 (1,411 damage), drops 3 junk orbs attack ATK×0.28 (1,411 damage) 蛇尾の牙: attack ATK×1.96 (9,878 damage), poison 1,260 per turn for 2 turns |
| 5-2 Hunting Grounds of the Star Fields | Centaur | attack ATK×0.581 (3,079 damage) 星野の疾駆: attack ATK×0.581 (3,079 damage), haste: next action 1 turn(s) sooner 星野の騎射: 3 hits of ATK×0.775 (4,108 each) |
| 5-3 Temple of Wisdom | Athena | attack ATK×0.438 (2,435 damage) アイギスの盾: attack ATK×0.438 (2,435 damage), guard: takes -40% damage for 2 turns 知略の采配: attack ATK×1.75 (9,730 damage), party damage -20% for 2 turns, next action in 4 turns |
| 5-4 Raging Open Sea | Poseidon | attack ATK×0.99 (5,782 damage) 大海嘯: attack ATK×0.247 (1,442 damage), drops 4 junk orbs 潮の癒やし: attack ATK×1.237 (7,224 damage), heals 5% of its max HP attack ATK×0.99 (5,782 damage) 三叉の矛: 3 hits of ATK×0.082 (479 each) 大海嘯: attack ATK×1.237 (7,224 damage), drops 4 junk orbs attack ATK×0.99 (5,782 damage) 潮の癒やし: attack ATK×0.247 (1,442 damage), heals 5% of its max HP 三叉の矛: 3 hits of ATK×0.412 (2,406 each) |
| 5-5 Throne of the Thunderbolt | Zeus | attack ATK×0.462 (4,241 damage) 迅雷: attack ATK×0.462 (4,241 damage), haste: next action 2 turn(s) sooner attack ATK×0.462 (4,241 damage) 天空の威光: attack ATK×3.231 (29,661 damage), no ultimates for 3 turns, next action in 4 turns Rage: below 50% HP, ATK +40% and countdown -1 (once) |
| 6-1 Pomegranate Garden | Persephone | attack ATK×0.93 (10,416 damage) 柘榴の契り: attack ATK×0.232 (2,598 damage), seals the random slot's skill for 2 turns 冥府の花: attack ATK×1.163 (13,026 damage), drops 3 junk orbs |
| 6-2 The Seven Gates | Ereshkigal | attack ATK×0.488 (5,705 damage) 七つの門: attack ATK×0.488 (5,705 damage), drains 15% of every gauge 冥界の掟: attack ATK×1.95 (22,796 damage), no ultimates for 2 turns, next action in 4 turns |
| 6-3 River of Rebirth | Ra | attack ATK×0.462 (4,232 damage) 昼の太陽船: attack ATK×0.462 (4,232 damage), haste: next action 2 turn(s) sooner attack ATK×0.462 (4,232 damage) 灼熱の眼: attack ATK×3.231 (29,596 damage), party damage -20% for 3 turns, next action in 4 turns Rage: below 50% HP, ATK +40% and countdown -1 (once) |
| 6-4 Slope of Yomi | Izanami | attack ATK×1.218 (15,566 damage) 千人殺しの呪: attack ATK×0.305 (3,898 damage), curses 3 orbs (6,390 damage each when cleared) 黄泉の穢れ: attack ATK×1.523 (19,464 damage), poison 3,834 per turn for 3 turns, next action in 4 turns |
| 6-5 Palace of the Lord of the Dead | Hades | attack ATK×1.08 (17,323 damage) 死者の烙印: attack ATK×0.27 (4,331 damage), curses 3 orbs (8,020 damage each when cleared) 隠れ兜: attack ATK×1.35 (21,654 damage), seals the random slot's skill for 2 turns, next action in 4 turns attack ATK×1.08 (17,323 damage) 冥府の瘴気: attack ATK×0.27 (4,331 damage), drains 15% of every gauge 死者の烙印: attack ATK×1.35 (21,654 damage), curses 3 orbs (8,020 damage each when cleared), next action in 4 turns attack ATK×1.08 (17,323 damage) 隠れ兜: attack ATK×0.27 (4,331 damage), seals the random slot's skill for 2 turns 冥府の瘴気: attack ATK×1.35 (21,654 damage), drains 15% of every gauge, next action in 4 turns Revive: comes back once with 15% HP |
| 7-1 Dragon Palace under the Sea | Ryujin | attack ATK×0.4 (6,364 damage) 潮満の珠: attack ATK×0.4 (6,364 damage), locks the most common orbs for 2 turns 潮干の珠: attack ATK×1.6 (25,456 damage), drains 20% of every gauge |
| 7-2 Valley of a Hundred Herbs | Shennong | attack ATK×0.4 (6,560 damage) 百草の薬: attack ATK×0.4 (6,560 damage), heals 6% of its max HP 麻沸散: attack ATK×1.6 (26,240 damage), party damage -25% for 3 turns |
| 7-3 Altar of the Sacred Fire | Agni | attack ATK×1.108 (18,725 damage) 祭火の吸気: attack ATK×0.277 (4,681 damage), drains 20% of every gauge 護摩の灰: attack ATK×1.385 (23,407 damage), drops 3 junk orbs, next action in 4 turns |
| 7-4 Ocean of Cosmic Law | Varuna | attack ATK×0.392 (6,829 damage) 天則の縛め: attack ATK×0.392 (6,829 damage), locks the most common orbs for 2 turns 天則の守り: attack ATK×1.569 (27,332 damage), heals 5% of its max HP, guard: takes -30% damage for 2 turns, next action in 4 turns |
| 7-5 Stage of Destruction | Shiva | attack ATK×0.572 (6,830 damage) タンダヴァの舞: 4 hits of ATK×0.143 (1,707 each) attack ATK×0.572 (6,830 damage) 第三の眼: attack ATK×4.006 (47,832 damage), drains 30% of every gauge, next action in 4 turns Rage: below 50% HP, ATK +40% and countdown -1 (once) Frenzy: below 30% HP, acts every turn for 3 actions (once) |
| 8-1 Scorching Desert | Ifrit | attack ATK×1.62 (32,287 damage) 魔神の呪縛: attack ATK×0.405 (8,072 damage), curses 3 orbs (9,965 damage each when cleared) 熱砂の連撃: 4 hits of ATK×0.506 (10,085 each), next action in 4 turns |
| 8-2 Temple of Fresh Water | Enki | attack ATK×0.413 (8,450 damage) 真水の恵み: attack ATK×0.413 (8,450 damage), heals 6% of its max HP メの封印: attack ATK×1.65 (33,759 damage), seals the random slot's skill for 2 turns, next action in 4 turns |
| 8-3 Inlet of the Abyss | Leviathan | attack ATK×0.443 (9,276 damage) 鋼の鱗: attack ATK×0.443 (9,276 damage), guard: takes -50% damage for 2 turns attack ATK×0.443 (9,276 damage) 大渦の咆哮: attack ATK×3.102 (64,956 damage), drops 4 junk orbs, next action in 4 turns |
| 8-4 Nest of the Phoenix | Phoenix | attack ATK×0.462 (9,919 damage) 再生の炎: attack ATK×0.462 (9,919 damage), heals 8% of its max HP 火の粉の舞: attack ATK×1.846 (39,634 damage), drops 3 junk orbs, next action in 4 turns Revive: comes back once with 25% HP |
| 8-5 Ship of the Sun | Osiris | attack ATK×0.646 (14,238 damage) 包帯の守り: attack ATK×0.646 (14,238 damage), guard: takes -40% damage for 2 turns 永遠の殻竿: 4 hits of ATK×0.646 (14,238 each), next action in 4 turns Revive: comes back once with 25% HP |
| 9-1 Crater Lake | Pele | attack ATK×1.17 (22,803 damage) 溶岩の噴出: attack ATK×0.293 (5,711 damage), drops 4 junk orbs 溶岩の飛沫: attack ATK×1.463 (28,514 damage), poison 6,822 per turn for 3 turns |
| 9-2 The Stolen Star-Fire | Joan of Arc | attack ATK×0.675 (13,493 damage) 天啓の旗: attack ATK×0.675 (13,493 damage), party damage -30% for 3 turns 聖女の突撃: 4 hits of ATK×0.675 (13,493 each), next action in 4 turns Revive: comes back once with 30% HP |
| 9-3 Flame of the First Cry | Kagutsuchi | attack ATK×0.563 (11,530 damage) 産声の炎: attack ATK×0.563 (11,530 damage), poison 8,192 per turn for 3 turns attack ATK×0.563 (11,530 damage) 燃える血潮: 4 hits of ATK×0.985 (20,173 each), next action in 4 turns Rage: below 50% HP, ATK +40% and countdown -1 (once) |
| 9-4 Storm of the Eight Heads | Susanoo | attack ATK×0.535 (11,240 damage) 八岐の嵐: 4 hits of ATK×0.134 (2,815 each) attack ATK×0.535 (11,240 damage) 八塩折の酒: attack ATK×3.748 (78,745 damage), party damage -30% for 3 turns, next action in 4 turns |
| 9-5 Castle of the Sixth Heaven | Oda Nobunaga | attack ATK×0.535 (15,141 damage) 天下布武: attack ATK×0.535 (15,141 damage), seals the random slot's skill for 2 turns attack ATK×0.535 (15,141 damage) 三段撃ち: 4 hits of ATK×0.937 (26,517 each), next action in 4 turns Rage: below 50% HP, ATK +40% and countdown -1 (once) Barrier: takes 1/4 damage until 12 water orbs are cleared |
| 10-1 Shore of Roaring Waves | Triton | attack ATK×0.96 (22,195 damage) 法螺貝の響き: attack ATK×0.24 (5,549 damage), haste: next action 2 turn(s) sooner 潮のうねり: attack ATK×1.2 (27,744 damage), drops 4 junk orbs |
| 10-2 Fields of the Shepherd God | Pan | attack ATK×1.14 (26,858 damage) パンの恐慌: attack ATK×0.285 (6,715 damage), seals the random slot's skill for 3 turns 牧神の笛: attack ATK×1.425 (33,573 damage), locks the most common orbs for 2 turns |
| 10-3 Feast of the Vine | Dionysus | attack ATK×1.68 (40,387 damage) 酩酊の葡萄酒: attack ATK×0.42 (10,097 damage), party damage -30% for 3 turns 葡萄の蔓: 4 hits of ATK×0.525 (12,621 each), next action in 4 turns Frenzy: below 30% HP, acts every turn for 3 actions (once) |
| 10-4 Moonlit Hunting Grounds | Artemis | attack ATK×0.669 (16,404 damage) 月下の連射: 4 hits of ATK×0.167 (4,095 each) 月の帳: attack ATK×2.677 (65,640 damage), locks the most common orbs for 2 turns, next action in 4 turns |
| 10-5 Lyre of the Sun | Apollo | attack ATK×0.577 (14,425 damage) 疫病の矢: attack ATK×0.577 (14,425 damage), curses 4 orbs (15,000 damage each when cleared) 太陽の戦車: attack ATK×2.308 (57,700 damage), haste: next action 2 turn(s) sooner, next action in 4 turns Rage: below 50% HP, ATK +40% and countdown -1 (once) |
| 11-1 Ring of Standing Stones | Merlin | attack ATK×0.488 (10,321 damage) 巨石の結界: attack ATK×0.488 (10,321 damage), guard: takes -50% damage for 3 turns (a line formation breaks it) 封印の呪文: attack ATK×1.95 (41,243 damage), seals the random slot's skill for 3 turns |
| 11-2 Hill of the Banner | Prometheus | attack ATK×0.525 (11,256 damage) 火を盗む手: attack ATK×0.525 (11,256 damage), drains 30% of every gauge 先見の疾駆: attack ATK×2.1 (45,024 damage), haste: next action 2 turn(s) sooner, next action in 4 turns |
| 11-3 Castle of the Round Table | King Arthur | attack ATK×0.572 (12,452 damage) 円卓の盾: attack ATK×0.572 (12,452 damage), guard: takes -50% damage for 3 turns attack ATK×0.572 (12,452 damage) 騎士の剣技: 4 hits of ATK×1.002 (21,814 each), next action in 4 turns Rage: below 50% HP, ATK +50% and countdown -1 (once) |
| 11-4 Primeval Earth | Gaia | attack ATK×0.72 (15,919 damage) 母なる大地: attack ATK×0.18 (3,980 damage), heals 10% of its max HP 大地の瘴気: attack ATK×0.9 (19,899 damage), poison 11,055 per turn for 3 turns attack ATK×0.72 (15,919 damage) 地殻変動: attack ATK×0.18 (3,980 damage), drops 5 junk orbs 母なる大地: attack ATK×0.9 (19,899 damage), heals 10% of its max HP attack ATK×0.72 (15,919 damage) 大地の瘴気: attack ATK×0.18 (3,980 damage), poison 11,055 per turn for 3 turns 地殻変動: attack ATK×0.9 (19,899 damage), drops 5 junk orbs |
| 11-5 The End of Night | Nyx | attack ATK×1.385 (50,400 damage) 夜の帳: attack ATK×0.346 (12,591 damage), curses 3 orbs (18,195 damage each when cleared) 永劫の沈黙: attack ATK×1.731 (62,991 damage), no ultimates for 2 turns, next action in 4 turns attack ATK×1.385 (50,400 damage) 原初の闇: attack ATK×0.346 (12,591 damage), drains 30% of every gauge, locks the most common orbs for 2 turns 夜の帳: attack ATK×1.731 (62,991 damage), curses 3 orbs (18,195 damage each when cleared), next action in 4 turns attack ATK×1.385 (50,400 damage) 永劫の沈黙: attack ATK×0.346 (12,591 damage), no ultimates for 2 turns 原初の闇: attack ATK×1.731 (62,991 damage), drains 30% of every gauge, locks the most common orbs for 2 turns, next action in 4 turns Revive: comes back once with 25% HP Barrier: takes 1/4 damage until 12 light orbs are cleared Frenzy: below 20% HP, acts every turn for 3 actions (once) |
| 12-1 Camp of Kai | Takeda Shingen | 疾如風: attack ATK×0.59 (13,381 damage), haste: next action 2 turn(s) sooner 徐如林: attack ATK×0.59 (13,381 damage), guard: takes -40% damage for 2 turns attack ATK×0.59 (13,381 damage) 侵掠如火: 4 hits of ATK×1.032 (23,406 each), next action in 4 turns Rage: below 50% HP, ATK +50% and countdown -1 (once) |
| 12-2 The Killing Stone of Nasu | Tamamo-no-Mae | attack ATK×1.41 (43,851 damage) 狐火の惑わし: attack ATK×0.352 (10,947 damage), tints 5 orbs grass 妖艶の術: attack ATK×1.762 (54,798 damage), party damage -25% for 3 turns, next action in 4 turns attack ATK×1.41 (43,851 damage) 殺生石: attack ATK×0.352 (10,947 damage), curses 3 orbs (15,550 damage each when cleared) 狐火の惑わし: attack ATK×1.762 (54,798 damage), tints 5 orbs grass, next action in 4 turns attack ATK×1.41 (43,851 damage) 妖艶の術: attack ATK×0.352 (10,947 damage), party damage -25% for 3 turns 殺生石: attack ATK×1.762 (54,798 damage), curses 3 orbs (15,550 damage each when cleared), next action in 4 turns Revive: comes back once with 25% HP |
| 12-3 Mist of Kawanakajima | Uesugi Kenshin | 車懸りの陣: 4 hits of ATK×0.148 (3,463 each) 毘沙門天の加護: attack ATK×0.591 (13,829 damage), guard: takes -30% damage for 2 turns (a ring formation breaks it) attack ATK×0.591 (13,829 damage) 義の旗: attack ATK×4.135 (96,759 damage), haste: next action 1 turn(s) sooner, next action in 4 turns Rage: below 30% HP, ATK +50% and countdown -1 (once) |
| 12-4 Under the Banner of Sincerity | Hijikata Toshizo | attack ATK×1.772 (35,794 damage) 局中法度: attack ATK×0.443 (8,949 damage), seals the random slot's skill for 2 turns 鬼の副長: 4 hits of ATK×0.554 (11,191 each), next action in 4 turns attack ATK×1.772 (35,794 damage) 誠の旗: attack ATK×0.443 (8,949 damage), no ultimates for 2 turns 局中法度: attack ATK×2.215 (44,743 damage), seals the random slot's skill for 2 turns, next action in 4 turns attack ATK×1.772 (35,794 damage) 鬼の副長: 4 hits of ATK×0.111 (2,242 each) 誠の旗: attack ATK×2.215 (44,743 damage), no ultimates for 2 turns, next action in 4 turns Frenzy: below 25% HP, acts every turn for 3 actions (once) |
| 12-5 Palace of the Moon Reader | Tsukuyomi | attack ATK×1.246 (30,054 damage) 夜の帳: attack ATK×0.312 (7,525 damage), tints 5 orbs dark 夜食の禁: attack ATK×1.558 (37,579 damage), locks the most common orbs for 2 turns, next action in 4 turns attack ATK×1.246 (30,054 damage) 保食神の裁き: attack ATK×0.312 (7,525 damage), drains 15% of every gauge 夜の帳: attack ATK×1.558 (37,579 damage), tints 5 orbs dark, next action in 4 turns attack ATK×1.246 (30,054 damage) 夜食の禁: attack ATK×0.312 (7,525 damage), locks the most common orbs for 2 turns 保食神の裁き: attack ATK×1.558 (37,579 damage), drains 15% of every gauge, next action in 4 turns Rage: below 50% HP, ATK +50% and countdown -1 (once) |
| 13-1 Cold Palace of the Moon | Chang'e | attack ATK×1.11 (51,859 damage) 月宮の仙薬: attack ATK×0.278 (12,988 damage), heals 6% of its max HP 玉兎の餅つき: attack ATK×1.388 (64,847 damage), drops 4 junk orbs, next action in 4 turns attack ATK×1.11 (51,859 damage) 嫦娥の涙: attack ATK×0.278 (12,988 damage), party damage -25% for 3 turns 月宮の仙薬: attack ATK×1.388 (64,847 damage), heals 6% of its max HP, next action in 4 turns attack ATK×1.11 (51,859 damage) 玉兎の餅つき: attack ATK×0.278 (12,988 damage), drops 4 junk orbs 嫦娥の涙: attack ATK×1.388 (64,847 damage), party damage -25% for 3 turns, next action in 4 turns |
| 13-2 Peach Garden of the Jade Pond | Xiwangmu | attack ATK×0.875 (17,614 damage) 三青鳥: 4 hits of ATK×0.219 (4,408 each) 青鳥の急使: attack ATK×3.5 (70,455 damage), haste: next action 2 turn(s) sooner, next action in 4 turns Revive: comes back once with 30% HP |
| 13-3 Altar of the Mended Sky | Nuwa | attack ATK×1.135 (27,240 damage) 五色石: attack ATK×0.284 (6,816 damage), tints 6 orbs water 人の創造: attack ATK×1.419 (34,056 damage), heals 7% of its max HP, next action in 4 turns attack ATK×1.135 (27,240 damage) 天柱の修復: attack ATK×0.284 (6,816 damage), guard: takes -60% damage for 3 turns (a line formation breaks it) 五色石: attack ATK×1.419 (34,056 damage), tints 6 orbs water, next action in 4 turns attack ATK×1.135 (27,240 damage) 人の創造: attack ATK×0.284 (6,816 damage), heals 7% of its max HP 天柱の修復: attack ATK×1.419 (34,056 damage), guard: takes -60% damage for 3 turns (a line formation breaks it), next action in 4 turns |
| 13-4 Dark Heaven of the North | Genbu | attack ATK×0.531 (12,914 damage) 甲羅の守り: attack ATK×0.531 (12,914 damage), guard: takes -60% damage for 3 turns 蛇の毒牙: attack ATK×2.123 (51,631 damage), poison 9,728 per turn for 3 turns, next action in 4 turns attack ATK×0.531 (12,914 damage) 北方の冬: attack ATK×0.531 (12,914 damage), locks grass orbs for 3 turns 甲羅の守り: attack ATK×2.123 (51,631 damage), guard: takes -60% damage for 3 turns, next action in 4 turns attack ATK×0.531 (12,914 damage) 蛇の毒牙: attack ATK×0.531 (12,914 damage), poison 9,728 per turn for 3 turns 北方の冬: attack ATK×2.123 (51,631 damage), locks grass orbs for 3 turns, next action in 4 turns Revive: comes back once with 30% HP |
| 13-5 Gate of the White Tiger | Byakko | 白虎の咆哮: 4 hits of ATK×0.138 (5,920 each) 西方の金気: attack ATK×0.554 (23,767 damage), tints 6 orbs light attack ATK×0.554 (23,767 damage) 殺気: attack ATK×3.877 (166,323 damage), no ultimates for 2 turns, next action in 4 turns Barrier: takes 1/4 damage until 12 dark orbs are cleared Frenzy: below 30% HP, acts every turn for 3 actions (once) |
| 14-1 Cave of Veins | Gnome | attack ATK×0.93 (26,672 damage) 岩石落とし: attack ATK×0.232 (6,654 damage), drops 4 junk orbs 土の守り: attack ATK×1.163 (33,355 damage), guard: takes -40% damage for 2 turns, next action in 4 turns attack ATK×0.93 (26,672 damage) 鉱脈の癒やし: attack ATK×0.232 (6,654 damage), heals 5% of its max HP 岩石落とし: attack ATK×1.163 (33,355 damage), drops 4 junk orbs, next action in 4 turns attack ATK×0.93 (26,672 damage) 土の守り: attack ATK×0.232 (6,654 damage), guard: takes -40% damage for 2 turns 鉱脈の癒やし: attack ATK×1.163 (33,355 damage), heals 5% of its max HP, next action in 4 turns |
| 14-2 Golden Land of the Dragon | Fafnir | 毒の息: attack ATK×0.47 (13,654 damage), poison 10,168 per turn for 3 turns 黄金の呪い: attack ATK×0.47 (13,654 damage), curses 3 orbs (14,525 damage each when cleared) attack ATK×0.47 (13,654 damage) 竜の鱗: attack ATK×3.29 (95,575 damage), guard: takes -40% damage for 2 turns, next action in 4 turns Rage: below 50% HP, ATK +50% and countdown -1 (once) |
| 14-3 Field of the Cat Chariot | Freyja | attack ATK×0.577 (16,975 damage) セイズの魔術: attack ATK×0.577 (16,975 damage), seals the random slot's skill for 3 turns ブリーシンガメン: attack ATK×2.308 (67,901 damage), drains 30% of every gauge, next action in 4 turns attack ATK×0.577 (16,975 damage) 猫の戦車: attack ATK×0.577 (16,975 damage), haste: next action 1 turn(s) sooner セイズの魔術: attack ATK×2.308 (67,901 damage), seals the random slot's skill for 3 turns, next action in 4 turns attack ATK×0.577 (16,975 damage) ブリーシンガメン: attack ATK×0.577 (16,975 damage), drains 30% of every gauge 猫の戦車: attack ATK×2.308 (67,901 damage), haste: next action 1 turn(s) sooner, next action in 4 turns |
| 14-4 Thundering Gorge | Thor | attack ATK×0.637 (12,899 damage) 雷の連打: 4 hits of ATK×0.159 (3,220 each) attack ATK×0.637 (12,899 damage) 雷鳴: attack ATK×4.458 (90,275 damage), haste: next action 2 turn(s) sooner, next action in 4 turns Rage: below 40% HP, ATK +50% and countdown -1 (once) |
| 14-5 Throne of Valhalla | Odin | フギンとムニン: attack ATK×0.36 (10,991 damage), drains 20% of every gauge ルーンの封印: attack ATK×0.36 (10,991 damage), no ultimates for 2 turns attack ATK×0.36 (10,991 damage) ヴァルハラの招き: attack ATK×2.52 (76,936 damage), lifesteal: heals 3× the HP the party lost Rage: below 30% HP, ATK +50% and countdown -1 (once) |
| 15-1 Corridor of Wind | Sylph | attack ATK×0.55 (21,824 damage) 霧の惑わし: attack ATK×0.55 (21,824 damage), party damage -25% for 3 turns そよ風: attack ATK×2.2 (87,296 damage), haste: next action 2 turn(s) sooner, next action in 4 turns |
| 15-2 Singing Reef | Siren | attack ATK×0.788 (25,452 damage) 魅惑の歌: attack ATK×0.788 (25,452 damage), seals the random slot's skill for 3 turns 嵐の歌: 4 hits of ATK×0.788 (25,452 each), next action in 4 turns attack ATK×0.788 (25,452 damage) 海魔の口づけ: attack ATK×0.788 (25,452 damage), lifesteal: heals 4× the HP the party lost 魅惑の歌: attack ATK×3.15 (101,745 damage), seals the random slot's skill for 3 turns, next action in 4 turns attack ATK×0.788 (25,452 damage) 嵐の歌: 4 hits of ATK×0.197 (6,363 each) 海魔の口づけ: attack ATK×3.15 (101,745 damage), lifesteal: heals 4× the HP the party lost, next action in 4 turns |
| 15-3 Sands of Blood-Thirst | Sekhmet | 疫病の息: attack ATK×0.526 (17,290 damage), poison 16,435 per turn for 3 turns ラーの眼: attack ATK×0.526 (17,290 damage), haste: next action 2 turn(s) sooner attack ATK×0.526 (17,290 damage) 血の渇き: attack ATK×3.683 (121,060 damage), lifesteal: heals 3.5× the HP the party lost, next action in 4 turns Frenzy: below 30% HP, acts every turn for 3 actions (once) |
| 15-4 Sea Where Foam Is Born | Aphrodite | attack ATK×0.485 (16,218 damage) 魅了: attack ATK×0.485 (16,218 damage), party damage -35% for 4 turns 海の泡: attack ATK×1.938 (64,807 damage), heals 10% of its max HP, next action in 4 turns attack ATK×0.485 (16,218 damage) 愛の鎖: attack ATK×0.485 (16,218 damage), locks the most common orbs for 3 turns 魅了: attack ATK×1.938 (64,807 damage), party damage -35% for 4 turns, next action in 4 turns attack ATK×0.485 (16,218 damage) 海の泡: attack ATK×0.485 (16,218 damage), heals 10% of its max HP 愛の鎖: attack ATK×1.938 (64,807 damage), locks the most common orbs for 3 turns, next action in 4 turns |
| 15-5 End of the Crossroads | Hecate | attack ATK×1.523 (81,328 damage) 冥月の松明: attack ATK×0.381 (20,345 damage), tints 6 orbs dark 魔女の封印: attack ATK×1.904 (101,674 damage), no ultimates for 3 turns, locks the most common orbs for 3 turns, next action in 4 turns attack ATK×1.523 (81,328 damage) 黄泉の饗宴: attack ATK×0.381 (20,345 damage), lifesteal: heals 4× the HP the party lost, curses 4 orbs (32,040 damage each when cleared) 冥月の松明: attack ATK×1.904 (101,674 damage), tints 6 orbs dark, next action in 4 turns attack ATK×1.523 (81,328 damage) 魔女の封印: attack ATK×0.381 (20,345 damage), no ultimates for 3 turns, locks the most common orbs for 3 turns 黄泉の饗宴: attack ATK×1.904 (101,674 damage), lifesteal: heals 4× the HP the party lost, curses 4 orbs (32,040 damage each when cleared), next action in 4 turns Revive: comes back once with 30% HP Barrier: takes 1/4 damage until 12 fire orbs are cleared Frenzy: below 20% HP, acts every turn for 4 actions (once) |
| Dungeon | Boss | Moves |
|---|---|---|
| Coin Asteroid Belt Beginner | Cerberus | 番犬の鉄壁: attack ATK×0.32 (288 damage), guard: takes -30% damage for 1 turns (a ring formation breaks it) 三つ首の連撃: 2 hits of ATK×0.16 (144 each) attack ATK×0.32 (288 damage) 番犬の鉄壁: attack ATK×2.24 (2,016 damage), guard: takes -30% damage for 1 turns (a ring formation breaks it) 三つ首の連撃: 2 hits of ATK×0.16 (144 each) 番犬の鉄壁: attack ATK×0.32 (288 damage), guard: takes -30% damage for 1 turns (a ring formation breaks it) attack ATK×0.32 (288 damage) 三つ首の連撃: 2 hits of ATK×1.12 (1,008 each) |
| Coin Asteroid Belt Intermediate | Cerberus | 番犬の鉄壁: attack ATK×0.32 (835 damage), guard: takes -30% damage for 1 turns (a ring formation breaks it) 三つ首の連撃: 2 hits of ATK×0.16 (418 each) attack ATK×0.32 (835 damage) 番犬の鉄壁: attack ATK×2.24 (5,846 damage), guard: takes -30% damage for 1 turns (a ring formation breaks it) 三つ首の連撃: 2 hits of ATK×0.16 (418 each) 番犬の鉄壁: attack ATK×0.32 (835 damage), guard: takes -30% damage for 1 turns (a ring formation breaks it) attack ATK×0.32 (835 damage) 三つ首の連撃: 2 hits of ATK×1.12 (2,923 each) |
| Coin Asteroid Belt Advanced | Cerberus | attack ATK×0.406 (1,206 damage) 番犬の鉄壁: attack ATK×0.406 (1,206 damage), guard: takes -30% damage for 1 turns (a ring formation breaks it) attack ATK×0.406 (1,206 damage) 三つ首の連撃: 2 hits of ATK×1.422 (4,223 each), next action in 4 turns |
| Coin Asteroid Belt Expert | Cerberus | attack ATK×0.535 (10,459 damage) 番犬の鉄壁: attack ATK×0.535 (10,459 damage), guard: takes -60% damage for 3 turns (a ring formation breaks it) attack ATK×0.535 (10,459 damage) 三つ首の連撃: 4 hits of ATK×0.937 (18,318 each), next action in 4 turns Revive: comes back once with 30% HP |
| Fire Crystal Nebula Beginner | Surtr | attack ATK×0.427 (397 damage) 灼熱の大地: attack ATK×0.427 (397 damage), drops 2 junk orbs attack ATK×0.427 (397 damage) attack ATK×2.987 (2,778 damage) Rage: below 50% HP, ATK +20% and countdown -1 (once) Frenzy: below 40% HP, acts every turn for 1 actions (once) |
| Fire Crystal Nebula Intermediate | Surtr | attack ATK×0.48 (1,296 damage) 灼熱の大地: attack ATK×0.48 (1,296 damage), drops 2 junk orbs attack ATK×0.48 (1,296 damage) 炎の剣: attack ATK×3.36 (9,072 damage), next action in 4 turns Rage: below 50% HP, ATK +25% and countdown -1 (once) Frenzy: below 40% HP, acts every turn for 1 actions (once) |
| Fire Crystal Nebula Advanced | Surtr | attack ATK×0.456 (1,395 damage) 灼熱の大地: attack ATK×0.456 (1,395 damage), drops 2 junk orbs attack ATK×0.456 (1,395 damage) 炎の剣: attack ATK×3.192 (9,768 damage), next action in 4 turns Rage: below 50% HP, ATK +30% and countdown -1 (once) Frenzy: below 40% HP, acts every turn for 2 actions (once) |
| Fire Crystal Nebula Expert | Surtr | attack ATK×0.528 (6,970 damage) 灼熱の大地: attack ATK×0.528 (6,970 damage), drops 4 junk orbs attack ATK×0.528 (6,970 damage) 炎の剣: attack ATK×3.696 (48,787 damage), next action in 4 turns Rage: below 50% HP, ATK +40% and countdown -1 (once) Frenzy: below 40% HP, acts every turn for 4 actions (once) |
| Water Crystal Nebula Beginner | Undine | 泉の癒やし: attack ATK×0.167 (155 damage), heals 3% of its max HP 水泡のささやき: attack ATK×0.167 (155 damage), drops 2 junk orbs 泉の帳: attack ATK×0.667 (620 damage), heals 4% of its max HP, guard: takes -20% damage for 1 turns |
| Water Crystal Nebula Intermediate | Undine | 泉の癒やし: attack ATK×0.167 (451 damage), heals 3% of its max HP 水泡のささやき: attack ATK×0.167 (451 damage), drops 2 junk orbs 泉の帳: attack ATK×0.667 (1,801 damage), heals 4% of its max HP, guard: takes -20% damage for 1 turns |
| Water Crystal Nebula Advanced | Undine | attack ATK×0.346 (1,059 damage) 泉の癒やし: attack ATK×0.346 (1,059 damage), heals 4% of its max HP 水泡のささやき: attack ATK×1.385 (4,238 damage), drops 2 junk orbs, next action in 4 turns attack ATK×0.346 (1,059 damage) 泉の帳: attack ATK×0.346 (1,059 damage), heals 5% of its max HP, guard: takes -20% damage for 1 turns 泉の癒やし: attack ATK×1.385 (4,238 damage), heals 4% of its max HP, next action in 4 turns attack ATK×0.346 (1,059 damage) 水泡のささやき: attack ATK×0.346 (1,059 damage), drops 2 junk orbs 泉の帳: attack ATK×1.385 (4,238 damage), heals 5% of its max HP, guard: takes -20% damage for 1 turns, next action in 4 turns |
| Water Crystal Nebula Expert | Undine | attack ATK×0.415 (11,778 damage) 泉の癒やし: attack ATK×0.415 (11,778 damage), heals 8% of its max HP 水泡のささやき: attack ATK×1.662 (47,168 damage), drops 4 junk orbs, next action in 4 turns attack ATK×0.415 (11,778 damage) 泉の帳: attack ATK×0.415 (11,778 damage), heals 12% of its max HP, guard: takes -30% damage for 2 turns 泉の癒やし: attack ATK×1.662 (47,168 damage), heals 8% of its max HP, next action in 4 turns attack ATK×0.415 (11,778 damage) 水泡のささやき: attack ATK×0.415 (11,778 damage), drops 4 junk orbs 泉の帳: attack ATK×1.662 (47,168 damage), heals 12% of its max HP, guard: takes -30% damage for 2 turns, next action in 4 turns |
| Grass Crystal Nebula Beginner | Cernunnos | attack ATK×0.267 (248 damage) 森の角: attack ATK×0.267 (248 damage), drops 2 junk orbs 森の沈黙: attack ATK×1.067 (992 damage), seals the random slot's skill for 1 turns, no ultimates for 1 turns, drains 5% of every gauge Rage: below 50% HP, ATK +20% and countdown -1 (once) |
| Grass Crystal Nebula Intermediate | Cernunnos | attack ATK×0.267 (721 damage) 森の角: attack ATK×0.267 (721 damage), drops 2 junk orbs 森の沈黙: attack ATK×1.067 (2,881 damage), seals the random slot's skill for 1 turns, no ultimates for 1 turns, drains 5% of every gauge Rage: below 50% HP, ATK +25% and countdown -1 (once) |
| Grass Crystal Nebula Advanced | Cernunnos | attack ATK×0.415 (1,270 damage) 森の角: attack ATK×0.415 (1,270 damage), drops 2 junk orbs 森の沈黙: attack ATK×1.662 (5,086 damage), seals the random slot's skill for 1 turns, no ultimates for 1 turns, drains 5% of every gauge, next action in 4 turns Rage: below 50% HP, ATK +30% and countdown -1 (once) |
| Grass Crystal Nebula Expert | Cernunnos | attack ATK×0.485 (8,308 damage) 森の角: attack ATK×0.485 (8,308 damage), drops 4 junk orbs 森の沈黙: attack ATK×1.938 (33,198 damage), seals the random slot's skill for 3 turns, no ultimates for 4 turns, drains 25% of every gauge, next action in 4 turns Rage: below 50% HP, ATK +40% and countdown -1 (once) |
| Light Crystal Nebula Beginner | Astraea | attack ATK×0.417 (388 damage) 星々の裁き: attack ATK×0.417 (388 damage), drains 10% of every gauge 天秤の傾き: attack ATK×1.667 (1,550 damage), party damage -10% for 1 turns Barrier: takes 1/4 damage until 3 dark orbs are cleared |
| Light Crystal Nebula Intermediate | Astraea | attack ATK×0.417 (1,126 damage) 星々の裁き: attack ATK×0.417 (1,126 damage), drains 10% of every gauge 天秤の傾き: attack ATK×1.667 (4,501 damage), party damage -10% for 1 turns Barrier: takes 1/4 damage until 4 dark orbs are cleared |
| Light Crystal Nebula Advanced | Astraea | attack ATK×0.519 (1,588 damage) 星々の裁き: attack ATK×0.519 (1,588 damage), drains 15% of every gauge 天秤の傾き: attack ATK×2.077 (6,356 damage), party damage -15% for 2 turns, next action in 4 turns Barrier: takes 1/4 damage until 5 dark orbs are cleared |
| Light Crystal Nebula Expert | Astraea | attack ATK×0.588 (12,936 damage) 星々の裁き: attack ATK×0.588 (12,936 damage), drains 35% of every gauge 天秤の傾き: attack ATK×2.354 (51,788 damage), party damage -30% for 3 turns, next action in 4 turns Barrier: takes 1/4 damage until 10 dark orbs are cleared |
| Dark Crystal Nebula Beginner | Anubis | attack ATK×0.88 (818 damage) 冥界の呪砂: attack ATK×0.22 (205 damage), curses 1 orbs (279 damage each when cleared) 心臓の秤: attack ATK×1.1 (1,023 damage), drains 10% of every gauge Barrier: takes 1/4 damage until 3 light orbs are cleared |
| Dark Crystal Nebula Intermediate | Anubis | attack ATK×0.88 (2,376 damage) 冥界の呪砂: attack ATK×0.22 (594 damage), curses 1 orbs (810 damage each when cleared) 心臓の秤: attack ATK×1.1 (2,970 damage), drains 10% of every gauge Barrier: takes 1/4 damage until 4 light orbs are cleared |
| Dark Crystal Nebula Advanced | Anubis | attack ATK×1.163 (3,559 damage) 冥界の呪砂: attack ATK×0.291 (890 damage), curses 2 orbs (1,224 damage each when cleared) 心臓の秤: attack ATK×1.454 (4,449 damage), drains 15% of every gauge, next action in 4 turns Barrier: takes 1/4 damage until 5 light orbs are cleared |
| Dark Crystal Nebula Expert | Anubis | attack ATK×1.329 (20,467 damage) 冥界の呪砂: attack ATK×0.332 (5,113 damage), curses 4 orbs (9,240 damage each when cleared) 心臓の秤: attack ATK×1.662 (25,595 damage), drains 35% of every gauge, next action in 4 turns Barrier: takes 1/4 damage until 10 light orbs are cleared |
The main story has 15 chapters (1: Starsea Corridor, 2: Temple of Constellations, 3: Celestial Sphere at Dusk, 4: World Tree of the Frost Night, 5: Thundering Olympus, 6: Underworld of Seven Gates, 7: Star River of the East, 8: Kingdoms of Sand and Great Rivers, 9: Land of Wildfire and Storm, 10: Forest of Moon and Vine, 11: The Holy Sword and the First Night, 12: Warring States Under the Moon, 13: Peach Garden of the Heavens, 14: Land of Gold and Frost, 15: The Edge of the Starsea), and each stage unlocks after the one before it is cleared. First-clear and repeat rewards are in the table below. The boss is the last enemy of each stage, and the HP, ATK and countdown shown are the boss's.
| Stage | Enemies | Boss | Boss HP / ATK | Count | Stamina | EXP | First-clear reward | Repeat reward |
|---|---|---|---|---|---|---|---|---|
| 1-1 Meteor Gate | 3 | Salamander | 13,500 / 450 | 4 | 5 | 50 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×1,950 | Coin ×1,950 |
| 1-2 Nebula Shore | 3 | Dryad | 22,500 / 500 | 4 | 5 | 50 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×1,950 | Coin ×1,950 |
| 1-3 Comet Vortex | 4 | Tiamat | 36,000 / 650 | 4 | 8 | 80 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×3,250 | Coin ×3,250 |
| 1-4 Chamber of the Heavenly Rock Cave | 4 | Amaterasu | 51,000 / 800 | 3 | 8 | 80 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×3,250 | Coin ×3,250 |
| 1-5 The Morning Star | 4 | Lucifer | 78,000 / 1,000 | 3 | 10 | 100 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×5,200 | Coin ×5,200 |
| 2-1 Pegasus Meadow | 4 | Pegasus | 41,250 / 2,800 | 4 | 10 | 110 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×5,850 | Coin ×5,850 |
| 2-2 Constellation of the Spring | 4 | Undine | 48,750 / 2,960 | 4 | 10 | 110 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×6,500 | Coin ×6,500 |
| 2-3 Blazing Core | 4 | Surtr | 60,000 / 3,120 | 4 | 11 | 121 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×6,500 | Coin ×6,500 |
| 2-4 Forest of Antlers | 5 | Cernunnos | 69,000 / 3,260 | 4 | 11 | 121 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×7,150 | Coin ×7,150 |
| 2-5 Sea of the Heavenly Spear | 5 | Izanagi | 82,500 / 3,400 | 3 | 12 | 132 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×7,800 | Coin ×7,800 |
| 3-1 Gate of the Underworld | 4 | Cerberus | 90,000 / 3,200 | 4 | 12 | 144 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×8,450 | Coin ×8,450 |
| 3-2 Palace of the Scales | 5 | Astraea | 105,000 / 3,320 | 4 | 13 | 156 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×9,100 | Coin ×9,100 |
| 3-3 Judgment of the Dead | 5 | Anubis | 123,750 / 3,440 | 3 | 13 | 156 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×9,750 | Coin ×9,750 |
| 3-4 Altar of the Withered Field | 5 | Demeter | 142,500 / 3,560 | 3 | 14 | 168 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×10,400 | Coin ×10,400 |
| 3-5 Beyond the Dusk | 5 | Loki | 214,500 / 6,580 | 3 | 15 | 180 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×11,700 | Coin ×11,700 |
| 4-1 Hill of the Valkyries | 4 | Valkyrie | 176,250 / 3,940 | 4 | 15 | 195 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×12,350 | Coin ×12,350 |
| 4-2 Gate to the Land of the Dead | 4 | Hel | 183,750 / 4,140 | 4 | 16 | 208 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×13,000 | Coin ×13,000 |
| 4-3 Orchard of Golden Apples | 5 | Idunn | 195,000 / 4,360 | 4 | 16 | 208 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×13,650 | Coin ×13,650 |
| 4-4 The Sea that Circles the World | 5 | Jormungandr | 210,000 / 4,580 | 3 | 17 | 221 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×14,300 | Coin ×14,300 |
| 4-5 The Wolf Who Breaks the Chain | 5 | Fenrir | 221,250 / 4,800 | 3 | 18 | 234 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×15,600 | Coin ×15,600 |
| 5-1 Cave of the Three-Headed Beast | 4 | Chimera | 232,500 / 5,040 | 4 | 18 | 252 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×16,250 | Coin ×16,250 |
| 5-2 Hunting Grounds of the Star Fields | 4 | Centaur | 247,500 / 5,300 | 4 | 19 | 266 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×16,900 | Coin ×16,900 |
| 5-3 Temple of Wisdom | 5 | Athena | 262,500 / 5,560 | 4 | 19 | 266 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×17,550 | Coin ×17,550 |
| 5-4 Raging Open Sea | 5 | Poseidon | 277,500 / 5,840 | 3 | 20 | 280 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×18,200 | Coin ×18,200 |
| 5-5 Throne of the Thunderbolt | 5 | Zeus | 385,130 / 9,180 | 3 | 21 | 294 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×19,500 | Coin ×19,500 |
| 6-1 Pomegranate Garden | 4 | Persephone | 311,250 / 11,200 | 4 | 21 | 315 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×20,150 | Coin ×20,150 |
| 6-2 The Seven Gates | 4 | Ereshkigal | 326,250 / 11,690 | 4 | 22 | 330 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×20,800 | Coin ×20,800 |
| 6-3 River of Rebirth | 5 | Ra | 341,250 / 9,160 | 3 | 22 | 330 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×21,450 | Coin ×21,450 |
| 6-4 Slope of Yomi | 5 | Izanami | 360,000 / 12,780 | 3 | 23 | 345 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×22,100 | Coin ×22,100 |
| 6-5 Palace of the Lord of the Dead | 5 | Hades | 378,750 / 16,040 | 3 | 24 | 360 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×23,400 | Coin ×23,400 |
| 7-1 Dragon Palace under the Sea | 4 | Ryujin | 507,000 / 15,910 | 4 | 24 | 384 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×24,050 | Coin ×24,050 |
| 7-2 Valley of a Hundred Herbs | 4 | Shennong | 526,500 / 16,400 | 4 | 25 | 400 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×24,700 | Coin ×24,700 |
| 7-3 Altar of the Sacred Fire | 5 | Agni | 546,000 / 16,900 | 3 | 25 | 400 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×25,350 | Coin ×25,350 |
| 7-4 Ocean of Cosmic Law | 5 | Varuna | 560,700 / 17,420 | 3 | 26 | 416 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×26,000 | Coin ×26,000 |
| 7-5 Stage of Destruction | 5 | Shiva | 754,260 / 11,940 | 3 | 27 | 432 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×27,300 | Coin ×27,300 |
| 8-1 Scorching Desert | 4 | Ifrit | 599,700 / 19,930 | 4 | 27 | 459 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×27,950 | Coin ×27,950 |
| 8-2 Temple of Fresh Water | 4 | Enki | 619,200 / 20,460 | 4 | 28 | 476 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×28,600 | Coin ×28,600 |
| 8-3 Inlet of the Abyss | 5 | Leviathan | 638,700 / 20,940 | 3 | 28 | 476 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×29,250 | Coin ×29,250 |
| 8-4 Nest of the Phoenix | 5 | Phoenix | 653,250 / 21,470 | 3 | 29 | 493 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×29,900 | Coin ×29,900 |
| 8-5 Ship of the Sun | 5 | Osiris | 672,750 / 22,040 | 3 | 30 | 510 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×31,200 | Coin ×31,200 |
| 9-1 Crater Lake | 4 | Pele | 858,000 / 19,490 | 4 | 30 | 540 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×31,850 | Coin ×31,850 |
| 9-2 The Stolen Star-Fire | 4 | Joan of Arc | 882,000 / 19,990 | 4 | 31 | 558 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×32,500 | Coin ×32,500 |
| 9-3 Flame of the First Cry | 5 | Kagutsuchi | 906,000 / 20,480 | 3 | 31 | 558 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×33,150 | Coin ×33,150 |
| 9-4 Storm of the Eight Heads | 5 | Susanoo | 936,000 / 21,010 | 3 | 32 | 576 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×33,800 | Coin ×33,800 |
| 9-5 Castle of the Sixth Heaven | 5 | Oda Nobunaga | 1,255,800 / 28,300 | 3 | 33 | 594 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×35,100 | Coin ×35,100 |
| 10-1 Shore of Roaring Waves | 4 | Triton | 990,000 / 23,120 | 4 | 33 | 627 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×35,750 | Coin ×35,750 |
| 10-2 Fields of the Shepherd God | 4 | Pan | 1,014,000 / 23,560 | 4 | 34 | 646 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×36,400 | Coin ×36,400 |
| 10-3 Feast of the Vine | 5 | Dionysus | 1,038,000 / 24,040 | 4 | 34 | 646 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×37,050 | Coin ×37,050 |
| 10-4 Moonlit Hunting Grounds | 5 | Artemis | 1,062,000 / 24,520 | 3 | 35 | 665 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×37,700 | Coin ×37,700 |
| 10-5 Lyre of the Sun | 5 | Apollo | 1,092,000 / 25,000 | 3 | 36 | 684 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×39,000 | Coin ×39,000 |
| 11-1 Ring of Standing Stones | 4 | Merlin | 1,251,200 / 21,150 | 4 | 36 | 720 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×39,650 | Coin ×39,650 |
| 11-2 Hill of the Banner | 4 | Prometheus | 1,271,600 / 21,440 | 4 | 37 | 740 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×40,300 | Coin ×40,300 |
| 11-3 Castle of the Round Table | 5 | King Arthur | 1,292,000 / 21,770 | 3 | 37 | 740 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×40,950 | Coin ×40,950 |
| 11-4 Primeval Earth | 5 | Gaia | 1,312,400 / 22,110 | 3 | 38 | 760 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×41,600 | Coin ×41,600 |
| 11-5 The End of Night | 5 | Nyx | 1,527,780 / 36,390 | 3 | 39 | 780 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×42,900 | Coin ×42,900 |
| 12-1 Camp of Kai | 4 | Takeda Shingen | 1,377,000 / 22,680 | 4 | 39 | 819 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×43,550 | Coin ×43,550 |
| 12-2 The Killing Stone of Nasu | 4 | Tamamo-no-Mae | 1,400,800 / 31,100 | 4 | 40 | 840 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×44,200 | Coin ×44,200 |
| 12-3 Mist of Kawanakajima | 5 | Uesugi Kenshin | 1,224,000 / 23,400 | 3 | 40 | 840 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×44,850 | Coin ×44,850 |
| 12-4 Under the Banner of Sincerity | 5 | Hijikata Toshizo | 1,448,400 / 20,200 | 3 | 41 | 861 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×45,500 | Coin ×45,500 |
| 12-5 Palace of the Moon Reader | 5 | Tsukuyomi | 1,479,000 / 24,120 | 3 | 42 | 882 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×46,800 | Coin ×46,800 |
| 13-1 Cold Palace of the Moon | 4 | Chang'e | 1,410,000 / 46,720 | 4 | 42 | 924 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×47,450 | Coin ×47,450 |
| 13-2 Peach Garden of the Jade Pond | 4 | Xiwangmu | 1,434,000 / 20,130 | 4 | 43 | 946 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×48,100 | Coin ×48,100 |
| 13-3 Altar of the Mended Sky | 5 | Nuwa | 1,458,000 / 24,000 | 3 | 43 | 946 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×48,750 | Coin ×48,750 |
| 13-4 Dark Heaven of the North | 5 | Genbu | 1,485,000 / 24,320 | 3 | 44 | 968 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×49,400 | Coin ×49,400 |
| 13-5 Gate of the White Tiger | 5 | Byakko | 1,811,550 / 42,900 | 3 | 45 | 990 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×50,700 | Coin ×50,700 |
| 14-1 Cave of Veins | 4 | Gnome | 1,504,500 / 28,680 | 4 | 45 | 1,035 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×51,350 | Coin ×51,350 |
| 14-2 Golden Land of the Dragon | 4 | Fafnir | 1,531,500 / 29,050 | 4 | 46 | 1,058 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×52,000 | Coin ×52,000 |
| 14-3 Field of the Cat Chariot | 5 | Freyja | 1,560,000 / 29,420 | 3 | 46 | 1,058 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×52,650 | Coin ×52,650 |
| 14-4 Thundering Gorge | 5 | Thor | 1,275,000 / 20,250 | 3 | 47 | 1,081 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×53,300 | Coin ×53,300 |
| 14-5 Throne of Valhalla | 5 | Odin | 1,614,000 / 30,530 | 3 | 48 | 1,104 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×54,600 | Coin ×54,600 |
| 15-1 Corridor of Wind | 4 | Sylph | 1,620,000 / 39,680 | 4 | 48 | 1,152 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×55,250 | Coin ×55,250 |
| 15-2 Singing Reef | 4 | Siren | 1,647,000 / 32,300 | 4 | 49 | 1,176 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×55,900 | Coin ×55,900 |
| 15-3 Sands of Blood-Thirst | 5 | Sekhmet | 1,260,000 / 32,870 | 3 | 49 | 1,176 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×56,550 | Coin ×56,550 |
| 15-4 Sea Where Foam Is Born | 5 | Aphrodite | 1,701,000 / 33,440 | 3 | 50 | 1,200 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×57,200 | Coin ×57,200 |
| 15-5 End of the Crossroads | 5 | Hecate | 2,246,400 / 53,400 | 3 | 51 | 1,224 | Star Core ×50, Stamin (stamina drink) ×1, Coin ×58,500 | Coin ×58,500 |
These can be played any time, as often as you like, to farm materials and coins. There is a coin dungeon (Coin Asteroid Belt) and one crystal dungeon per element (Fire Crystal Nebula, Water Crystal Nebula, Grass Crystal Nebula, Light Crystal Nebula, Dark Crystal Nebula) that drops materials of that element, each in 4 difficulties (Beginner, Intermediate, Advanced, Expert). Your first clear of each difficulty also gives Star Core ×50, Stardust ×2.
| Difficulty | Stamina | Enemies | Coin dungeon | Crystal dungeons (same amounts for each element) |
|---|---|---|---|---|
| Beginner | 10 | 3 | Coin ×26,000 | Fragment ×6, Crystal ×2, Core ×1, Coin ×3,900 |
| Intermediate | 15 | 3 | Coin ×45,500 | Fragment ×8, Crystal ×4, Core ×2, Coin ×7,800 |
| Advanced | 20 | 4 | Coin ×78,000 | Fragment ×10, Crystal ×6, Core ×4, Coin ×13,000 |
| Expert | 25 | 5 | Coin ×90,000 | Fragment ×12, Crystal ×8, Core ×6, Coin ×21,000 |
Formation bonus: when you win, you earn extra rewards for each formation you completed. In crystal dungeons each Ring gives 1 crystal, each Pyramid 2 fragments and each Line 1 fragment (up to 3 crystals and 10 fragments per clear). In the coin dungeon a Ring gives 3,900, a Pyramid 2,600 and a Line 1,300 coins, up to 26,000 coins.
| Enemy strength | Regular enemy | Boss |
|---|---|---|
| Enemy tier 1-3 | Fragment 30% | Fragment ×2 (guaranteed), Crystal 30% |
| Enemy tier 4-7 | Fragment 40%, Crystal 10% | Crystal ×1 (guaranteed), Core 20% |
| Enemy tier 8-16 | Crystal 35%, Core 5% | Crystal ×2 (guaranteed), Core 40% |
| Chapter | Stardust | Star Crystal |
|---|---|---|
| Starsea Corridor | 2% | 1% |
| Temple of Constellations | 3.64% | 1.82% |
| Celestial Sphere at Dusk | 5.28% - 6.9% | 2.64% - 3.45% |
| World Tree of the Frost Night | 6.9% | 3.45% |
| Thundering Olympus | 8.54% - 10.18% | 4.27% - 5.09% |
| Underworld of Seven Gates | 10.18% | 5.09% |
| Star River of the East | 11.82% - 13.46% | 5.91% - 6.73% |
| Kingdoms of Sand and Great Rivers | 13.46% | 6.73% |
| Land of Wildfire and Storm | 15.1% - 16.72% | 7.55% - 8.36% |
| Forest of Moon and Vine | 16.72% | 8.36% |
| The Holy Sword and the First Night | 18.36% - 20% | 9.18% - 10% |
| Warring States Under the Moon | 20% | 10% |
| Peach Garden of the Heavens | 20% | 10% |
| Land of Gold and Frost | 20% | 10% |
| The Edge of the Starsea | 20% | 10% |
| Difficulty | Stardust | Star Crystal |
|---|---|---|
| Beginner | 4% | 2% |
| Intermediate | 9% | 4.5% |
| Advanced | 14% | 7% |
| Expert | 20% | 10% |
The Star Chart has 12 directions, 59 stars and about 410 steps in total. Both opening a star and raising a step use Star Crystals (about 690 for the whole regular chart, before the discount on later elements). How it works is explained under Star Chart on the How to play page.
| Direction | Stars | Total steps | Lowest level | Highest level |
|---|---|---|---|---|
| Arrow of Stars | 6 | 22 | Lv5 | Lv100 |
| Flame Seat | 5 | 50 | Lv5 | Lv80 |
| Tide Seat | 5 | 50 | Lv5 | Lv80 |
| Forest Seat | 5 | 50 | Lv5 | Lv80 |
| Dawn Seat | 5 | 50 | Lv5 | Lv80 |
| Dusk Seat | 5 | 50 | Lv5 | Lv80 |
| Shield Star | 6 | 29 | Lv5 | Lv120 |
| The Journey | 5 | 30 | Lv5 | Lv80 |
| Star Reading | 5 | 15 | Lv5 | Lv150 |
| Three Forms | 3 | 30 | Lv5 | Lv30 |
| Lamplight | 5 | 15 | Lv5 | Lv80 |
| Remembrance | 4 | 18 | Lv15 | Lv50 |